Create a support ticket: https://www.speedrun.com/support/tickets/new
A lot has changed around here in the last few years, anything you see in a thread that's more than a year or two old is most likely obsolete. Don't be afraid to just make a new thread rather than digging up an old one.
I don't know for sure if you can cancel a support ticket (game requests are just a type of support ticket nowadays), but if you can you would see the option somewhere here, I think: https://www.speedrun.com/support/tickets
The work is complete, let me know if you notice anything that looks wrong
You've kinda done it backwards to what would normally be recommended. What you have as the "category" subcategory should just be the categories, then have player count as a subcategory. As for what you're trying to do, you'll want to apply the subcategory to a single category instead of all categories (you cannot apply it to multiple categories but not all, it's 1 or all unfortunately). Then create another subcategory for the other one that needs it
You might want to tell the leaderboard moderator that because the rules currently say otherwise lol
I am not too sure if it would be allowed for Speedrunning
The rules for Burnout 3 explicitly say "Modified versions of the game are not allowed" so that sounds like a no to me. Very few games allow mods in general, any exceptions are almost always listed in the leaderboard rules. When in doubt, ask a moderator.
If you know of someone who uses the mod in that game you're probably better off just asking them about it directly, it's somewhat unlikely anybody here will know about setting up a specific mod for a specific game, the vast majority of users do not regularly check these forums.
Seems like time zone shenanigans, there was a similar issue a while ago, it was fixed for a bit but apparently now it's back. Last time it affected every submitted run for a certain period of time, guessing it's doing that again. The only way around it would be to intentionally set the wrong date, but I wouldn't recommend doing that since site staff will likely get around to fixing it.
Leaderboards here are sorted by time and only time. There is no way to implement a scoreboard, you'll have to look elsewhere for that.
The work is complete, let me know if you notice anything that looks wrong
Please just let this thread die lol, it was nonsense from the start both the people involved with it are banned, there is nothing else to discuss here.
To answer your question though, I can't speak on this specific situation, but in general it's actually very reasonable to reject a known cheater's runs simply because they're a known cheater. A lot of the speedrunning community and leaderboards are built on trust, since even for the strictest leaderboards the proof standards are honestly quite low compared to other competitive hobbies. If you willingly violate that, you can't seriously expect anyone to ever trust you again. One could argue that we should be willing to give people a second chance (depending on the exact circumstances at least), but that cannot be forced. Individual games/communities need to be able to make that call on their own
As far as I know, their current plan is to avoid touching the v1 API at all going forward. Hopefully the inevitable v2 will address the many issues and missing functionality of the current API, but it sounds like we shouldn't expect to see that anytime soon, unfortunately.
I've always wanted to be able to do Discord integrations like what you're suggesting more easily. Although, I do wonder if public API access to Discord connections for all users would make it easier for bad actors to spam the entire userbase on Discord... probably needs some additional safeguards.
Looks like most of the mods for that game are inactive (there's one verifier who's logged in a week ago and everyone else is 3+ weeks), I would just go ahead and make a support ticket, that's the preferred way to get in touch with site staff.
Ok I get the drama is weird but I think you've made your point, continuing to post here unprompted probably isn't gonna help anything. Just let this thread die and keep working with site staff to resolve the issues
I'm on Windows. It just builds to an executable (there's a build in the Releases there) and I run that. Not sure what the source of the confusion is here, I just can't help you because I have no idea what extra complications Linux introduces.
Lol yeah somehow these posts always have 2 or 3 levels of nonsense hidden behind them. Nobody ever wants to tell the whole story. @MrWeakwill No need to drag your drama into a public forum. Whatever this is just let it go.
If it's on a leaderboard, inform the leaderboard moderators and/or site staff and let them sort it out. If it's not, who cares. There's nothing else you can (or should) do about it.
I don't have Linux or know anything about compiling C# stuff for it, you're on your own I'm afraid.
I made a utility for this a while ago. It's pretty trivial to do with the API: https://github.com/ShikenNuggets/SpeedArchive